The Lands

The Lands is my medieval fantasy world which was originally devised as the setting for a short story. It has since evolved into a setting for Dungeons & Dragons (D&D) role-play scenarios. Concepts are rated M for mature audiences. All content unique to The Lands is copyright © 2006-2011 D S Berk.

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Location: Melbourne, Australia

I have lived in Australia all my thirty-something years (except for short visits to New Zealand and Germany). I live for my interests and also for sharing those interests with friends. I talk too much and blogging is a kind of talking. Contact Info: d_s_berk [at] yahoo.com.au

8.5.06

The Passing of Days

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In the Calendar of Orb there are 360 days in every year. There are 12 months of 30 days each.

Months

The names of the months are (from Spring to Winter) Meadowbloom, Freeborn, Frolictime, Flamesky, Midsummer, Goldgrass, Leafall, Harvestime, Bonedust, Frostfall, Midwinter, Frostmelt.

The birth month of a person dictates which ‘Birth Sigil’ (themselves derived from particular stellar constellations) they are allocated as follows:

Meadowbloom - The Dandelion Seed - Air Element - Plant Aspect

Freeborn - The Kite - Air Element - Object Aspect

Frolictime - The Swallow - Air Element - Animal Aspect

Flamesky - The Firebrand - Fire Element - Plant Aspect

Midsummer - The Campfire - Fire Element - Object Aspect

Goldgrass - The Grass Snake - Fire Element - Animal Aspect

Leafall - The Fallen Leaf - Earth Element - Plant Aspect

Harvestime - The Plough - Earth Element - Object Aspect

Bonedust - The Ferret - Earth Element - Animal Aspect

Frostfall - The Lilypad - Water Element - Plant Aspect

Midwinter - The Fishing Line - Water Element - Object Aspect

Frostmelt - The Salmon - Water Element - Animal Aspect


Astrologers make use of a combination of elements and aspects to make pronouncements about the personality of persons. This they can then use to recommend particular spouses or careers. Interestingly astrologers never pretend to have the ability to predict the future as they do in this world. This is because of the existence of mages who use bone-fide Divination magic thereby making the need for predictive astrology obsolete.

In most cultures there are holidays held on the Solstices (in Midwinter and Midsummer) and the Equinoxes (in Freeborn and Harvestime). Such celebrations usually occupy the fifteenth and sixteenth days of the month.



Days

The months are further divided into three week-like units known as Tendays (as in the D&D Forgotten Realms setting). The ten days of this week are named for the gods and goddesses as follows:

Olorday - Day of the Sun

This day is important to all worshippers of the god Olorin and anyone whose life focuses on daytime activity. During this day the churches of Olorin hold a Noontide Celebration. In this ceremony thanks is given for the warmth-giving light of day and personal offences taken are forgiven.

Bernaday - Day of Laws

This day is most holy for all those associated with the making or enforcing of laws. Clerics of the goddess Bernali say a prayer for all the court cases of the coming Tenday calling for honesty and justice to be the order of the day. Long sermons on the importance of the law and order in everyday life are made for those who are prepared to listen.

Garloday - Day of Earth

This is one of two days in which the Druidic creed has its time of rest and contemplation of the vastness of nature. For the Druids this day is a day for all of Nature but is named for the god Garlomen specifically. For others it is a day dedicated to those who work the land or mine or craft items from the products drawn of the ground.

Lineday - Day of Festivals

On this day all those who cherish culture – whether elite or common – engage in recreational events in honour of the goddess Linesa. Any ceremony held on this day by the church of Linesa is short and sweet so that she can be more fully worshipped by attending or engaging in plays, shows, dances, drinking sessions, parties and so on.

Kanday - Day of Storms

On this day the church of the god Kandoth holds a ceremony involving the making of the biggest racket one can imagine. The neighbours always go away for this day if they can help it as the din can be akin to that of an electrical storm and that is fully the intent of its makers.

Nitarday - Day of Growing

On this day the church of the goddess Nitara holds a ceremony giving thanks for all the living and growing things in the world whether they are for the benefit of the worshippers (crops and livestock) or for the sake of natural beauty. Gifts of food are exchanged among followers as needs and wants dictate.

Elcheday - Day of Crafts

On this day all craftspersons and artisans pray to the god Elchemar that they will improve in the work they do and make offerings of their handiwork to the god at his churches. It is also on this day that craft bazaars are held.

Maruday - Day of the Sea

This is one of two days in which the Druidic creed has its time of rest and contemplation of the vastness of nature. For the Druids this day is a day for all of Nature but is named for the goddess Marumi specifically. For others it is a day dedicated to those who work on rivers or coastlines fishing or netmaking or whatever.

Teloday - Day of Battle

This day is most holy for anyone engaged in combative professions. Clerics of the god Teloch perform mock melees on this day in homage to their god and to all those who have fallen in battle. Worshippers pray for a full life followed by a quick death in combat.

Ularday - Day of the Stars

This day is important to all worshippers of Urala and anyone whose life focuses on nightly activity. During this day worshippers of Urala sleep or otherwise rest all day long but hold a star-gazing ceremony on both the midnight before and the midnight after this day. In this way the worshippers of Urala consider themselves twice as holy as the church of Olorin. In these nightly gatherings worshippers silently brood over the wrongs they have suffered and the woes of the life they have so far lived.


It must be noted that one god – the Deliverer – has no day. The clerics of the Deliverer say that is because every day belongs to the Deliverer and indeed the church of the Deliverer has a hand in every funeral ceremony regardless of who the deceased may have worshipped in life.