Personages of Fame & Infamy
Non-Player Characters (NPCs) to be reckoned with whether they rule a nation or just themselves! These are presented in order of descending experience level.
...Between Eighteenth and Twentieth Level...
Larathina Feyeloni
Neutral-Good Elvish Mage
The Queen of Haven (the nation of the Ley Elves) is regarded as an arch-mage who is arguably as powerful as Magnus of Nartellfar but infinitely more subtle in her use of magic. Her great grandfather withdrew Haven to its present borders. Larathina still has a responsibility for all those of Elvish blood in both present and former Elvish territory. She closely monitors the wider world and uses her magic to aid her in her investigations. It is rumoured that she sometimes assumes the identity of an itinerant mage to experience life beyond her realm and as such some fancy that if one meets a particularly beautiful and regal Elvish women then it may well be Larathina. Larathina rides a unicorn as is customary for Elvish nobility. Also she has a Pixie familiar. She is cousin to her nominal vassal Ralarun Silfenir of the Woodland Realm. She has two spouses - one at home and another a roving envoy for her nation.
Magnus
Neutral-Good Human Mage
This Arch-Mage is one of the two Consuls of the City of Nartellfar (the two public figures selected by the Guild Assembly to rule over the city on its behalf). He is respected by many but dismissed by some as an eccentric has-been. Magnus is allegedly in his eighties but looks almost half his age so some have speculated that he has utilised magical methods of prolonging life (which he dismisses). Magnus spends much of his time travelling and is known to be well acquainted with the rulers of many other nations and city-states. Thus garishly-robed Magnus focuses on diplomacy while his colleague Noleta attends more to domestic matters. His tower in Nartellfar always seems to be the tallest despite the best efforts of rich merchants to construct taller ones. Magnus has a Mock-Dragon as his familiar
Rufus the Perverted
Lawful-Evil Human Warrior
The fifty-something year old Baron Rufus is ‘overlord’ of the nation of Port Grazia, which he forged from many smaller estates and townships to form a significant new military power. His nickname ‘Perverted’ was given him by his rival barons and baronesses at the time of his campaign to unite them together under his rule. Rufus shrugged off all such slurs, which may have had some effect of his standing among the nobility, but did nothing to lessen his popularity with the warriors under both his and rival banners. For over a decade now Rufus has ruled with an iron fist, allowing just sufficient freedom necessary to allow the Grazia Confederacy to prosper while preventing it from having the libertine character of the Sea Cities. Rufus eschews many of the trappings of nobility including the title of Duke that some have suggested he should use.
...Between Fifteenth and Seventeenth Level...
Yale the Wild
Chaotic-Neutral Human Warrior
Of all the barbarians of the Wandering Lands, Yale the Wild has won the most renown for his adventures. Every Summer the Eriman warriors of the far-northern Wandering Lands gather for several days of sports and feasting and Yale wins any contest he chooses to partake in. They say that Yale is the only warrior to have ever survived and escaped the test of the maze of Mount Fate. Yale looks like a hale and hearty forty-something but nobody knows his year of birth.
Torin Arcane
Neutral-Evil Human Necromancer
This Master Necromancer was once a student of the Arch-Mage Magnus. They are now known to resent one another and some even say that Torin established the Arcane Coterie merely as a way to elevate his reputation over that of his old mentor. Now forty, Torin manages the Coterie from one of several secret residences. Most recently it is rumoured that he has occupied the long-abandoned and derelict Tower of Mist – a remote site regarded as haunted. Torin is reputed to be a master of intrigue and thus his plans and plots are as opaque as his black cloak. Torin has a Homunculus as his familiar.
Adalard III
Lawful-Neutral Human Warrior
This hereditary Bordenian baron has been chosen by his fellow barons and baronesses to hold the office of Lord Keeper of Bordenia. He is respected as both an accomplished warrior and a wise councillor. Adalard is a close friend of Edward Peltonson of Rolania and an ally of Waldemar of Rovnara. The forty year old Adalard has a spouse and three teenaged children. He also has a hawk and hound which he loves to take hunting with him.
Ceara
Neutral Human Druid
This tall aging woman is the current Grand Druid. She monitors and directs the activity of Druids across all lands between the Erimer Sea and the Greatwood Forest. Her formal residence is set deep in the Deben Woods close to the largest concentration of Druidic religion in the Brethic Hills. She is often seen travelling in the company of a brown bear as she makes surprise visits on local village Druids. Her three Druidic Cardinals act as her representatives in Westara, The Eastern Expanse, and The Wandering Lands respectively.
...Between Thirteenth and Fourteenth Level...
Edward Peltonson
Lawful-Good Human Paladin
As the second child in an aristocratic family of Rolania, Edward followed the wishes of his parents and became a Paladin – a role in which he excelled. His elder brother went onto become baron of the Pelton Estate but then lost his life in a hunting accident. Edward reluctantly returned to take charge of the ancestral lands. However his sister-in-law (widow of his brother) recognised his restlessness in this role and suggested that he nominate for the office of Protector of Rolania at the retirement of the then incumbent. She would take care of the day-to-day running of the estate while he ruled it in name and otherwise lived the life of a statesman. Adelard retired from the ranks of the Paladins (while still holding the rights and obligations of that knightly order). The thirty five year old Edward is regarded as the best Protector Rolania has seen for some time. He is a close friend of Adalard III of Bordenia and – somewhat surprisingly – Briana Greengrass of Hinhome.
Baldarin Stonedelver
Lawful-Neutral Dwarvish Cleric
This Dwarvish priest is King of Mount Hammer. He proudly rules over a nation established by his ancestors which he says now rivals the Seven Hills in the days of its ancient glory. Naturally this has won him the resentment of his cousin Tharbadin who wishes to return to those glory days but the grumblings of an old Hill Dwarf hardly matter to this ruler of a rich and secure homeland who is very popular among the Mountain Dwarves. Baldarin works to preserve strong relations with the humans of Ivana. The eldest daughter of Baldarin is also the general of his army.
Noleta
Neutral-Good Human Warrior
This warrior so excelled in her military work that she became General of the Sea Cities at the age of twenty five. Now at thirty she is one of the two Consuls of the City of Nartellfar (the two public figures selected by the Guild Assembly to rule over the city on its behalf). She lets her colleague Magnus the Arch-Mage focuses on diplomacy while she focuses more on domestic matters of rule in consultation with the Assembly. Noleta is regarded as a rare beauty and yet to date has shunned all suitors.
Xanthus
Lawful-Evil Human Warrior
This mid-thirties warrior is Marshal of the Battering Ram Mercenary Company stationed alongside the city of Ivana. He began his life on the dangerous back-streets of Farport and became a prize-fighter. He then transferred to mercenary work and eventually became commander of the biggest mercenary crew in the Lands. He longs to become the new Duke of Ivana following the death of the present ruler. He has all the skills necessary to pass the Test of Rulership but lacks the basic qualification of membership of one of the fifteen ancestral clans. To get that he must marry into one of the clans but is yet to find a partner who will accept his advances despite his power and importance.
Ralarun Silfenir
Chaotic-Neutral Elvish Warrior
This Elvish warrior is lord of the Woodland Realm of the Wood Elves of the Greatwood Forest. His policy for his nation is a careful balance of formal isolation combined with practical contact with others. The only formal link the Woodland Realm has is with the Elvish Haven but in practice the Wood Elves are closer to the humans of Ivana. Ralarun sometimes wanders his woods incognito and reportedly has even inspected the borderlands currently under dispute with Grazia. Ralarun rides a griffon as do all members of the Wood Elves Cavalry. He is cousin to Larathina Feyeloni of Haven.
Waldemar IV
Neutral Human Warrior
This king is one of the few human hereditary rulers who has absolute power in the nation he rules. The late forties Waldemar loves horseriding and drinking as much as the next Cavar (horse-warrior) but he is also a shrewd politician who understands the importance of strong relations both within his nation and with neighbours. He has worked to preserve a bond with Bordenia that will give Rovnara an ally if ever it faces an incursion from the nomadic Kantharian across the Sundering Steppes. Waldemar has had five children with his Magøsha (sorceress) spouse. They say that Waldemar rides the greatest of all Rovnaran war-horses.
...Between Eleventh and Twelth Level...
Stanislas
Chaotic-Good Half-Elvish Ranger
This Half-Elf was born in Ivana to a wandering Wood Elf father and a local Planavic mother. He wandered widely in his youth and became a Ranger of note in and beyond the Eastern Expanse. His ability and character got him the attention of both Edward Peltonson of Rolania and (to some extent) Adelard III of Bordenia who both at one time or another went adventuring with Stanislas. On the death of the old Custodian of Allmeet (a fortress valley co-run by both Bordenia and Rolania which polices the overland way between Westara and the Eastern Expanse) the two rulers asked Stanislas to become the new Custodian and he agreed on the condition that he can still go wandering from time-to-time. Fortunately for Stanislas the community of Allmeet is relaxed and vibrant and allows him to be himself and dispense with the trappings and manners of his role. As the Custodian Stanislas is a vassal of both nations and deemed a Duke in both Rolania and Bordenia. Stanislas has tamed twin eagles which he uses to patrol his valley.
Briana of Greengrass
Lawful-Good Halfling Warrior
This Halfling warrior is Lady Mayor of Hinhome and rules her land with a blend of firmness and subtlety. She takes the vassal status of Hinhome to the larger Rolania very seriously and is on excellent terms with Edward Peltonson of Rolania. She also allegedly introduced Magnus of Nartellfar to the smoking of pipeweed and is one of a very select few who can influence the powerful arch-mage. Her spouse is the post-master of Hinhome. Briana is more than just a politician however and has won the Hinhome Pie Making Challenge for three consecutive years.
Tempest
Chaotic-Evil Human Warrior
The only child of Baron Rufus of Port Grazia is the Lady Tempest, who was allegedly born the bastard child of Rufus and a favourite serving wench. She was cared for by her father but ran away from home in her teens. A decade later she returned from obscurity as a pirate admiral holding sway over a small but growing fleet of vassal pirate ships - The Crossed Blades. Tempest has all the ambition of her father but none of his tact. Rufus is wary of her capricious nature but nonetheless dotes on her and as a result the Grazia Navy is under secret instructions to let all ships under her command pass unhindered.
Tharbadin the Exile
Neutral-Good Dwarvish Warrior
Tharbadin is the grandson of the last ruling King of the Seven Hills – the original Dwarvish homeland. He remembers the tales of his father who personally witnessed the Hill Giants over-running his homeland and plans one day to return to seek revenge and win back the Seven Hills. He is an honoured guest of the state in Mount Hammer but resents his cousin Baldarin (King of Mount Hammer) for feeling that the Mount Hammer homeland is the only one Dwarves could possibly want. What Tharbadin needs is military support but apart from the small network of Hill Dwarf exiles he lacks the force he needs to even contemplate a return. Tharbadin has an old raven that he uses as a personal messenger.
Patriarch Valdis & Matriarch Berdina
Neutral-Good and Neutral-Evil Human Clerics
The Court of the Lord Keeper of Bordenia comprises all the local barons and baronesses who rule the separate estates which constitute the nation of Bordenia. These gentry make the decisions but they are also advised by the patriarchs and matriarchs of the various churches in Bordenia. Recently controversy has arisen in Court from a most unusual source – two clerics of separate and even rival churches. Valdis is the Patriarch of Olorin in Bordenia – a wise and softly spoken figure who is widely respected at Court. Berdina is the Matriarch of Urala in Bordenia who till recently only ever spoke to contradict the utterances of Valdis. Recently however a truce has been observed in the behaviour of the two and rumours now fly that the two are conducting a secret affair with each other. Such cross-church liaisons are unusual and all the more so between the churches of the god and goddess who theology tells are estranged spouses. And, while those at Court are scandalised by this dalliance of two adults pushing forty, the clerics of both churches are reportedly fuming.
Lura Flanna
Neutral Human Bard
This retired Bard is publican of the Welcome Inn of the village of Overcrossing in southern Rolania. Of course Bards never truly retire and the Welcome Inn serves as a meeting hall for Bards from many nations as they travel along the Overland Road which passes through Overcrossing. Here they exchange both information and impart new skills to one another. The Inn is also an excellent place for any traveller to visit and the forty-something Lura will regularly amuse customers with her music and story-telling. Many a plot or counter-plot has been discussed in the shadowy corners of the Welcome Inn and Lura may well have been privy to all of them.
Orazio Girdler
Neutral-Evil Half-Orcish Thief
For a Half-Orc Orazio is surprisingly handsome (even by human standards) but his looks never saved him from a youth of persecution and violence in the slums of Port Grazia. The orphan Orazio got involved in crime and grew to become the most in-demand assassin during the factional brawling in the old Grazia Thieves Guild. During his accumulation of power and land, Rufus the Perverted made occasional use of the services of the assassin and so knew and respected him for his skill and discretion. Also Orazio had stayed carefully independent of all thieves guild factions (never knowing who he would be contracted to kill next) so he was well placed to survive the eventual dismemberment of the Grazia Thieves Guild by the new Warlord and, even better, was chosen by Rufus to oversee the operations of his new secret spy-ring the Adamandine Network. Now at thirty Orazio has all the respect and comfort that was denied him in his youth and guards it fiercely.
Damita the Swift
Chaotic-Good Human Thief
Damita was left as a babe on the doorstep of the Traviata Home For Eriman Orphans. In that rambling house she was made to work long hours but also instructed in etiquette (which the orphanage did on the off-chance that some of its wards were the bastard children of nobility). She escaped the home in her teens and fell in with a gang of thieves but by twenty decided that there was more to life than "the poor robbing the poor". She then got involved in the Traivatan Resistance as a spy. Now in her mid-twenties, Damita is one of the key heroes of the popular revolt in the free city of Traviata. In recent times the inland Narmantic city of Traviata threw off its oppressive nobility (originally exiles from the republican Sea Cities) and is in the process of establishing new and radical forms of popular rule. Damita played a pivotal role in discovering aristocratic corruption and depravity thereby helping to foment popular resentment of the rulers. She then provided revolt strategists with vital information on city guard movements. Now the charming Damita is a public hero and many wish her to take on roles in the new government. Damita however wants none of this and has recently disappeared from Traviata to find adventure in fresher pastures south. Rumours tell that Damita has recently had a tempestuous affair with Mala of Nerina.
Ivar Cutler
Chaotic-Neutral Human Thief
Ivar is the child of Planavic migrants who came to Delmisar seeking a better life but who had to live in an impoverished neighbourhood. Now this former hustler and extortionist has put his past life well behind him and has become leader of the Chaotics (one of the three formalised factions in the Forum of Delmisar) and is currently Chancellor of Delmisar (alongside his Temparates Deputy Jovita Weller). It is a testament to the charisma and conviction of thirty-something Ivar that he has succeeded in convincing the public that his shady past was the product of a foolish youth of which he has now repented. To date none of the old scandals his Lawfuls factional opponents uncover have diminished his standing with his faction or the citizenry.
Eldwin Lombard
Neutral Human Diviner
This very old Master Diviner is Governor of the Tower of Lore – a library and university town located in neutral territory and accessed by all who seek wisdom. Eldwin is both a mage and sage and is thus well placed to preside over the staff on non-magical sages and scribes that comprise the Trust of Lore. He is also popular among the university students who have come from far away to study in his citadel. Some say that Eldwin is the most perceptive and all-knowing person alive today. They also say his time left in the world is short. Eldwin has an owl familiar.
...Between Ninth and Tenth Level...
Jovita Weller
Neutral Human Mage
This mage is leader of the Temperates - one of the three formalised factions in the Forum of Delmisar. The Temparates are currently in alliance with the governing Chaotics (while the Lawfuls sit in opposition) making Jovita the Deputy to Ivar Cutler the Chancellor of Delmisar. Since taking on this role in her late twenties Jovita has impressed other powerful figures and is particularly well-liked at the annual Council of Eight (the league meeting of the three Sea Cities). Jovita has a cat as her familiar. Jovita is a renowned artist in her own right.
General Elroy & Admiral Gazella
Lawful-Neutral Human Warriors
On the selection of Noleta as Consul of Nartellfar, the thirty year old Elroy became General of the Sea Cities Army. He immediately developed a very close working relationship with the thirty five year old Admiral Gazella of the Sea Cities Navy. More recently rumours have been circulating that Elroy and Gazella have become lovers. There are those who are concerned that this relationship may compromise the decision-making ability of both officers in a time of military crisis. Others however reply that a military crisis involving the powerful and peace-loving Sea Cities is impossible nowadays. Members of the Council of Eight (who choose the General and Admiral) refuse to comment on the relationship.
Montague III
Neutral Human Cleric
‘Monty the Morbid’ is now the young monarch of Orvilia (the only one of the three Sea Cities to have preserved its aristocracy, albeit with only token powers). The hauntingly handsome yet impossibly reserved Montgomery has lived a life filled with both privilege and tragedy. At the age of twelve he lost his elder brother (first in line to the throne) to a boating accident that left Monty gloomy and brooding. At the age of eighteen he lost his elder sister (next in line) to a duel she had with a rival lady for a common suitor. At this time Monty resolved to explore and come to terms with death by entering into the clergy of the Deliverer (despite his parents insisting that he now had to focus his efforts on preparing for the crown). Monty became an exceptionally talented cleric but at the age of twenty four lost both his elderly parents to a virulent and rare infection. At this time he made the necessary decision to retire from the clergy (since the monarch must be independent of all churches) to ascend the throne. However Monty still worships the Deliverer in private and spends much of his time visiting the recently bereaved in his city while the day-to-day work of government is safely left to the Prime Minister of Orvilia.
Rafe Greygaze
Neutral Human (?) Illusionist
This traveling puppeteer enhances his shows with impressive illusions but is also a deft hand at the mundane art of puppetry. He is renowned and loved by both children and the young-at-heart. It is generally assumed that Rafe is of Brethic kinship, however he sometimes appears at shows as a Halfling, prompting speculation that one or the other, or even both, forms are phantasmal. Rafe is a character, and claims to be descended from Brethic nobility, despite his common circumstances. He is forever casting illusions on his familiar to alter its seeming nature from (say) salamander to sparrow to mouse as whim or circumstance dictate.
Mala of Nerina
Chaotic-Evil Human Thief
Mala is an artifact hunter whose renown as a collector of rare items is founded on her ruthless desire for status and recognition. She seeks items of power as well as riches in the hope of securing more respect for herself from those more important than her. Mala claims to be the child of the Emperor of Nerina and a Sinti concubine. It may be this background that gives her a desire for a life greater than her own. She has recently returned from an expedition to the Lost Hills with richecs sufficient to rent a small villa and hire servants. Rumour has it that Mala has recently conducted a tempestuous affair with Damita the Swift.
Bevan the Nightrat?
Chaotic-Neutral Halfling Thief
All the richest residents of Roburg, the capital of Rolania, have fallen victim at one time or another to the stealthy pilferings of a burglar known only as the Nightrat. The one exception to this record is the mansion of Edward Peltonson the Protector of Rolania himself. This is an omission the Nightrat one day hopes to correct. But who is this scoundrel? The city guard suspect a respected member of the Halfling community in Roburg called Bevan who works as a tinker. However nobody can prove that the daytime tinker is by night a burglar of legendary skill and daring.



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